OĚdded the special stance Screen for the infantry battalions (specific AI routine different from that one of cavalry) OĜavalry in Raid stance will not try to charge squares anymore O More skirmishers released for brigade with more aggressive Stances of AI O The movement of unlimbered guns at medium\long distance from the enemy is easier O The movement to the back of batteries will be no more stopped if the enemy is too near Oěrigade AI will not wheel of own decision, if at least one of his units is currently in a fort (the wheeling forced the brigade (sometime the full brigade) to leave the fort) O Skirmishers activation distance no more fixed but corresponding to the reaction range of stance of brigade officer OĚpplied the same antioverlap of infantry logic to the cavalry too O Improved logic of cavalry blocked frontally by friends (applied the same logic currently used by infantry) Scourge of War Waterloo and Collectors Edition have been updated to version 1.03!
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